multi-stage Dockerfile + player recap styles

Dockerfile: split into whisperx-base and runtime stages so app-only
changes skip the 10min pip install on rebuild. Example compose updated.

Player recap: replace hardcoded 'story so far' prompt with selectable
styles (story/diary/bullets/custom) via dropdown in Setup and Settings.

Settings: add NAT20_ONBOARDING_COMPLETED env var; fix merge logic so
env vars properly override defaults (not just empty DB values).
This commit is contained in:
KansaiGaijin
2026-07-10 16:25:52 +12:00
parent a261301638
commit babc0f58ef
9 changed files with 122 additions and 21 deletions

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@@ -1,6 +1,7 @@
# ==========================================
# STAGE 1: Builder Environment
# STAGE 1 — builder: compile Python deps
# ==========================================
# Changes only when requirements.txt is modified.
FROM python:3.11-slim AS builder
WORKDIR /build
@@ -28,25 +29,32 @@ RUN find /root/.local -type d -name "__pycache__" -exec rm -rf {} + \
&& find /root/.local -name "*.dist-info" -exec sh -c 'rm -f "$1"/RECORD "$1"/INSTALLER' _ {} \;
# ==========================================
# STAGE 2: Lightweight Final Runtime
# STAGE 2 — whisperx-base: deps only, no app
# ==========================================
FROM python:3.11-slim AS runtime
# Targeted by docker-compose for dev caching.
# If you only need this layer: docker build --target=whisperx-base -t nat20-whisperx-base .
FROM python:3.11-slim AS whisperx-base
WORKDIR /app
# ffmpeg is mandatory for the audio-extraction step.
RUN apt-get update && apt-get install -y --no-install-recommends \
ffmpeg \
&& rm -rf /var/lib/apt/lists/*
# Copy the (now stripped) site-packages from the builder stage. None of the
# build-essential/gcc toolchain from Stage 1 ends up here.
COPY --from=builder /root/.local /root/.local
COPY app /app/app
ENV PATH=/root/.local/bin:$PATH
ENV PYTHONUNBUFFERED=1
# ==========================================
# STAGE 3 — runtime: full release image
# ==========================================
# Build for production: docker build --target=runtime -t nat20-notes-backend .
# Layers app code on top of whisperx-base in a single Dockerfile pass.
FROM whisperx-base AS runtime
WORKDIR /app
COPY app /app/app
EXPOSE 8000
CMD ["uvicorn", "app.main:app", "--host", "0.0.0.0", "--port", "8000"]

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@@ -46,4 +46,8 @@ DEFAULT_SETTINGS = {
# Optional world context injected into every summarization prompt
"world_context": "",
"world_context_path": "",
# Player recap style: "story" | "diary" | "bullets" | "custom"
"player_recap_style": "story",
"player_recap_custom_prompt": "",
}

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@@ -52,12 +52,29 @@ Chunk summaries:
{summaries}
"""
PLAYER_FINAL_PROMPT = """Combine these chunk summaries into a single "previously on" style recap for the players, in-character perspective only.
PLAYER_FINAL_PROMPTS = {
"story": """Combine these chunk summaries into a single "previously on" style recap for the players, in-character perspective only.
Write it like a story recap they could reread before the next session. No GM secrets, no OOC content. Keep it engaging but concise.
Chunk summaries:
{summaries}
"""
""",
"diary": """Combine these chunk summaries into a "dear diary" style entry written from the collective party's first-person ("we") perspective.
Focus on the party's emotions, reactions, and personal reflections alongside the events.
No GM secrets, no OOC content.
Chunk summaries:
{summaries}
""",
"bullets": """Combine these chunk summaries into clean, scannable bullet points for the players.
Group related items under headers (Exploration, Combat, NPCs, Loot, Decisions).
Each bullet is one concise fact — no narrative fluff or transitions. No GM secrets, no OOC content.
Chunk summaries:
{summaries}
""",
}
def _call_ollama(host: str, model: str, prompt: str) -> str:
@@ -125,7 +142,9 @@ def make_llm_caller(settings: dict):
return lambda prompt: _call_ollama(host, model, prompt)
def summarize_session(turns: list[dict], settings: dict, progress_cb=None) -> tuple[str, str]:
def summarize_session(turns: list[dict], settings: dict, progress_cb=None,
player_recap_style: str | None = None,
player_recap_custom_prompt: str | None = None) -> tuple[str, str]:
call = make_llm_caller(settings)
ctx_path = settings.get("world_context_path") or ""
if ctx_path and Path(ctx_path).exists():
@@ -148,5 +167,13 @@ def summarize_session(turns: list[dict], settings: dict, progress_cb=None) -> tu
if progress_cb:
progress_cb("Writing final notes...")
dm_final = call(DM_FINAL_PROMPT.format(summaries="\n\n".join(dm_summaries)))
player_final = call(PLAYER_FINAL_PROMPT.format(summaries="\n\n".join(player_summaries)))
# Select player recap prompt based on style setting
style = (player_recap_style or settings.get("player_recap_style") or "story")
if style == "custom":
raw = (player_recap_custom_prompt or settings.get("player_recap_custom_prompt") or "").strip()
player_template = raw if raw else PLAYER_FINAL_PROMPTS["story"]
else:
player_template = PLAYER_FINAL_PROMPTS.get(style, PLAYER_FINAL_PROMPTS["story"])
player_final = call(player_template.format(summaries="\n\n".join(player_summaries)))
return dm_final, player_final

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@@ -26,7 +26,11 @@ def generate_notes(session_id: str):
def run(progress_cb):
turns = load_turns(Path(session["transcript_path"]), speaker_map)
dm_notes, player_recap = summarize_session(turns, settings, progress_cb=progress_cb)
dm_notes, player_recap = summarize_session(
turns, settings, progress_cb=progress_cb,
player_recap_style=settings.get("player_recap_style"),
player_recap_custom_prompt=settings.get("player_recap_custom_prompt"),
)
with db.tx() as conn:
conn.execute(
"INSERT INTO notes (session_id, dm_notes, player_recap, generated_at) VALUES (?, ?, ?, ?) "

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@@ -13,6 +13,7 @@ router = APIRouter(prefix="/api/settings", tags=["settings"])
# Env var overrides — set these in docker-compose.yml to prefill the setup wizard
_ENV_OVERRIDES = {
"onboarding_completed": "NAT20_ONBOARDING_COMPLETED",
"hf_token": "NAT20_HF_TOKEN",
"whisper_model": "NAT20_WHISPER_MODEL",
"whisper_compute_type": "NAT20_WHISPER_COMPUTE_TYPE",
@@ -36,13 +37,16 @@ def _coerce(key: str, value: str):
def _merge_with_env(raw: dict) -> dict:
"""DB values win, env vars fill gaps, DEFAULT_SETTINGS fill remaining gaps."""
merged = {**config.DEFAULT_SETTINGS, **raw}
"""Priority: explicit user DB saves (non-default) > env vars > DEFAULT_SETTINGS."""
merged = {**config.DEFAULT_SETTINGS}
for key, env_name in _ENV_OVERRIDES.items():
if not raw.get(key, "").strip():
val = os.environ.get(env_name)
if val is not None:
merged[key] = val
for key, val in raw.items():
db_val = val.strip()
if db_val and db_val != config.DEFAULT_SETTINGS.get(key, ""):
merged[key] = db_val
return merged

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@@ -1,9 +1,24 @@
# Example Docker Compose — uses a named volume so data persists across rebuilds
# without needing a specific host path. Copy to docker-compose.yml and customise.
services:
whisperx-base:
build:
context: ./backend
target: whisperx-base
image: nat20-whisperx-base:latest
restart: "no"
backend:
build: ./backend
build:
context: ./backend
target: runtime
image: nat20-backend:latest
restart: unless-stopped
depends_on:
- whisperx-base
environment:
# Skip setup wizard on container restart (or "false" to force re-run)
NAT20_ONBOARDING_COMPLETED: "true"
volumes:
- app_data:/data
- hf_cache:/root/.cache/huggingface

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@@ -18,6 +18,8 @@ export interface AppSettings {
chunk_word_target: string;
world_context: string;
world_context_path: string;
player_recap_style: 'story' | 'diary' | 'bullets' | 'custom';
player_recap_custom_prompt: string;
}
export type JobStatus = 'queued' | 'running' | 'done' | 'error';

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@@ -62,6 +62,19 @@ export default function Settings() {
<input className="input w-full" value={settings.world_context_path} onChange={(e) => set("world_context_path", e.target.value)} placeholder="...or path to a file inside the container" />
</div>
<div className="card p-6 space-y-3 mb-6">
<h2 className="eyebrow">Player recap style</h2>
<select className="input w-full" value={settings.player_recap_style} onChange={(e) => set("player_recap_style", e.target.value)}>
<option value="story">Story Recap (previously on)</option>
<option value="diary">Dear Diary</option>
<option value="bullets">Bullet Points</option>
<option value="custom">Custom Prompt</option>
</select>
{settings.player_recap_style === "custom" && (
<textarea className="input w-full h-32" value={settings.player_recap_custom_prompt} onChange={(e) => set("player_recap_custom_prompt", e.target.value)} placeholder="Write your own final-combine prompt. Use {'{summaries}'} where the chunk summaries should be inserted." />
)}
</div>
<button className="btn-primary" onClick={save}>{saved ? "Saved" : "Save settings"}</button>
</div>
);

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@@ -15,6 +15,8 @@ const DEFAULT_SETTINGS: AppSettings = {
chunk_word_target: '2500',
world_context: '',
world_context_path: '',
player_recap_style: 'story',
player_recap_custom_prompt: '',
};
export default function Setup({ onComplete }: { onComplete: () => void }) {
@@ -189,6 +191,28 @@ export default function Setup({ onComplete }: { onComplete: () => void }) {
/>
</div>
<div className="border-t border-slate-700 pt-4 space-y-3">
<h3 className="text-sm font-semibold text-slate-300">Player recap style</h3>
<select
value={settings.player_recap_style}
onChange={e => setSettings({ ...settings, player_recap_style: e.target.value as AppSettings['player_recap_style'] })}
className="w-full bg-slate-900 border border-slate-700 rounded px-3 py-2"
>
<option value="story">Story Recap (previously on)</option>
<option value="diary">Dear Diary</option>
<option value="bullets">Bullet Points</option>
<option value="custom">Custom Prompt</option>
</select>
{settings.player_recap_style === 'custom' && (
<textarea
className="w-full bg-slate-900 border border-slate-700 rounded px-3 py-2 h-24 font-mono text-sm"
placeholder="Write your own final-combine prompt. Use {summaries} where the chunk summaries should be inserted."
value={settings.player_recap_custom_prompt}
onChange={e => setSettings({ ...settings, player_recap_custom_prompt: e.target.value })}
/>
)}
</div>
<div className="flex justify-between pt-4 border-t border-slate-700">
<button onClick={handleBack} className="bg-slate-700 hover:bg-slate-600 text-white px-5 py-2 rounded font-medium">
Back