Files
Kanjin/functions.py
2022-02-09 18:00:34 +13:00

216 lines
8.2 KiB
Python

import time
def wait():
input("Press enter to continue...")
# start game
def startGame():
print("Welcome, stranger.")
while True:
# Initialise age
age = None
# Name
name = input("\n" + "What is your name?" + "\n" + ">> ").title()
# Gender
gender = input("What is your gender? Male, Female, or Other." + "\n" + ">> ").lower()
while True:
if gender not in ("male", "female", "other"):
print("Sorry I didn't recognise that gender. Please select 'Male', 'Female', or 'Other'.")
gender = input("\n" + ">> ").lower()
else:
break
while True:
# Age
try:
age = input("How old are you?" + "\n" + ">> ")
age = int(age)
break
except ValueError:
print("Sorry I didn't recognise that age. Please type in a whole number.")
continue
# Double check responses
correct = input(f"Hello, {name}. You are a {age} year old {gender}.\nIs this correct? Y/N\n>> ").lower()
if correct in ['y', 'yes']:
break
elif correct in ['n', 'no']:
continue
else:
print("Sorry, I didn't catch that.\n")
correct = input(f"You are a {age} year old {gender}. \nIs this correct? Y/N\n>> ").lower()
if correct in ['y', 'yes']:
break
elif correct in ['n', 'no']:
continue
while True:
# Race
race = input("Please select a race from: Human, Elf, or Dwarf.\n>> ").title()
while True:
if race.lower() not in ("human", "elf", "dwarf"):
race = input("Sorry I didn't recognise that race. Please select 'Human', "
"'Elf', or 'Dwarf'.\n>> ").title()
else:
break
# Job
job = input("Please select a class from: Warrior, Ranger, or Mage.\n>> ").lower()
while True:
if job not in ("warrior", "ranger", "mage"):
job = input("Sorry I didn't recognise that class. Please select 'Warrior', 'Ranger', or 'Mage'.\n>> ")
else:
break
# Final check
correct = input(f"{name}, you are a {race} {job}.\nIs this correct? Y/N\n>> ").lower()
if correct in ['y', 'yes']:
break
elif correct in ['n', 'no']:
continue
else:
print("Sorry, I didn't catch that.\n")
correct = input(f"You are a {race} {job}. \nIs this correct? Y/N\n>> ").lower()
if correct in ['y', 'yes']:
break
elif correct in ['n', 'no']:
continue
return name, gender, age, race, job
def query_equip():
print("Do you want to:\n"
"1) View your equipped items\n"
"2) Change your equipped items")
response = input(">> ")
if response == "1":
return "view"
elif response == "2":
return "change"
def change_equip():
print("Which equipment slot would you like to change?\n"
"1) Weapon\n"
"2) Armor\n"
"3) Other")
response = input(">> ")
if response == "1":
print(f"You currently have {Player.weapon} equipped.\n"
f"What item would you like to swap it for?")
for item_key, item_value in Player.inventory.items(): # object, dictionary
for key, value in item_value.items(): # string, value (int, class, bool)
if (key == "object") and value == Weapon: # if item = class`Weapon`
itemlist = [] # create blank list for items
itemcount = 0 # count how many items in a list (and their positions)
itemcount += 1 # change item count in preparation for next item
print(f'{itemcount}) {item_key.name}\n' # print items and their positions
f' {item_key.description}')
itemlist.append(item_key) # add inventory items to the list
selection = input(">> ") # take a number
selectionint = int(selection) # turn into int
user.inventory[user.weapon] # add equipped item to inventory
user.weapon = itemcount[selectionint] # change equipped item to selection
if selection not in itemcount:
print("That number wasn't an option.")
else:
break
def get_instructions():
descrip1 = ("There are certain commands that will be available almost anytime you are able to type,\n"
"such as viewing your inventory, checking your equipped items, and also changing them.\n"
"You can also view your stats including your current and max hp.\n")
descrip2 = ("Some examples are: 'Check inventory', 'Check equipment', and 'View stats'.\n"
"To travel to a new area, just type 'Go north' or 'enter cave' etc.\n"
"To replay the description of the current area, type 'location'.")
print(descrip1)
time.sleep(5)
print(descrip2)
def error_message():
print("That command was not recognised. Please try again.")
# Receive action input
# Under development
def parse(input_text):
command = input_text.lower()
object1 = None
remaining_words_index = None
# the .split() function splits the input_text string into a list of individual words
words = input_text.split()
if len(words) > 0:
if words[0] == "help":
command = "help"
if words[0] in ("view", "check", "show"):
if words[1] in ("inventory", "bag", "backpack"):
command = "inventory"
elif words[1] in ("equipment", "equip", "items"):
command = "equipment"
elif words[1] == "stats":
command = "stats"
elif words[1] in ("hp", "hitpoints", "health"):
command = "hp"
elif words[1] == "hit" and words[2] == "points":
command = "hp"
if words[0] in ("equip", "equipment"):
command = "equipment"
if words[0] in ("inventory", "bag", "backpack"):
command = "inventory"
found_examine_words = False
if (words[0] == "examine") and len(words) > 1:
found_examine_words = True
remaining_words_index = 1
if found_examine_words:
remaining_words = ""
for i in range(remaining_words_index, len(words)):
remaining_words += words[i]
if i < len(words) - 1:
remaining_words += " "
command = "examine"
object1 = remaining_words
found_take_words = False
if ((words[0] == "take") and len(words) > 1) or \
((words[0] == "pick") and (words[1] == "up") and len(words) > 2):
found_take_words = True
remaining_words_index = 1
if found_take_words:
remaining_words = ""
for i in range(remaining_words_index, len(words)):
remaining_words += words[i]
if i < len(words) - 1:
remaining_words += " "
command = "take"
object1 = remaining_words
found_loot_words = False
if (words[0] == "loot") and len(words) > 1:
found_loot_words = True
remaining_words_index = 1
if found_loot_words:
remaining_words = ""
for i in range(remaining_words_index, len(words)):
remaining_words += words[i]
if i < len(words) - 1:
remaining_words += " "
command = "loot"
object1 = remaining_words
if words[0] not in ("view", "check", "show", "loot", "examine", "take", "equip", "equipment", "inventory",
"bag", "backpack"):
command = "error"
return command, object1