Update functions.py

This commit is contained in:
KansaiGaijin
2022-01-27 21:08:49 +13:00
committed by GitHub
parent b20b521cb0
commit f2b5b4ed8d

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@@ -1,3 +1,6 @@
import time
def wait():
input("Press enter to continue...")
@@ -70,94 +73,83 @@ def startGame():
return name, gender, age, race, job
def query_equip():
print("Do you want to:\n"
"1) View your equipped items\n"
"2) Change your equipped items")
response = input(">> ")
if response == "1":
return "view"
elif response == "2":
return "change"
def get_instructions():
print("There are certain commands that will be available almost anytime you are able to type,\n"
descrip1 = ("There are certain commands that will be available almost anytime you are able to type,\n"
"such as viewing your inventory, checking your equipped items, and also changing them.\n"
"You can also view your stats including your current and max hp.\n"
"Some examples are: 'Check inventory', 'Check equipment', and 'View stats'.")
wait()
print("To travel to a new area, just type 'Go north' or 'enter cave' etc. Be sure to use the "
"language shown to you in game to ensure your commands are recognised.")
"You can also view your stats including your current and max hp.\n")
descrip2 = ("Some examples are: 'Check inventory', 'Check equipment', and 'View stats'.\n"
"To travel to a new area, just type 'Go north' or 'enter cave' etc.\n"
"To replay the description of the current area, type 'location'.")
print(descrip1)
time.sleep(5)
print(descrip2)
# Receive action input
# Under development
def parse(input_text):
command = input_text.lower()
object1 = ""
object1 = None
# the .split() function splits the input_text string into a list of individual words
words = input_text.split()
found_examine_words = False
found_take_words = False
found_help_words = False
remaining_words_index = 0
if len(words) > 0:
if words[0] == "help":
remaining_words_index = 1
found_help_words = True
if found_help_words:
command = "help"
if words[0] == "examine" or words[0] == "inspect" or words[0] == "study":
remaining_words_index = 1
found_examine_words = True
if words[0] == "look" and words[1] == "at":
remaining_words_index = 2
found_examine_words = True
if words[0] == "inventory":
command = "inventory"
if found_examine_words:
if len(words) > remaining_words_index:
remaining_words = ""
for i in range(remaining_words_index, len(words)):
remaining_words += words[i]
if i < len(words) - 1:
remaining_words += " "
command = "examine"
object1 = remaining_words
if words[0] == "equip" or words[0] == "equipment":
command = "equipment"
if (words[0] == "take") and len(words) > 1:
found_take_words = True
remaining_words_index = 1
if (words[0] == "pick") and (words[1] == "up") and len(words) > 2:
found_take_words = True
remaining_words_index = 1
if found_take_words:
remaining_words = ""
for i in range(remaining_words_index, len(words)):
remaining_words += words[i]
if i < len(words) - 1:
remaining_words += " "
command = "take"
object1 = remaining_words
# found_examine_words = False
# remaining_words_index = 0
# if words[0] == "examine" or words[0] == "inspect" or words[0] == "study":
# remaining_words_index = 1
# found_examine_words = True
# if words[0] == "look" and words[1] == "at":
# remaining_words_index = 2
# found_examine_words = True
#
# if found_examine_words:
# if len(words) > remaining_words_index:
# remaining_words = ""
# for i in range(remaining_words_index, len(words)):
# remaining_words += words[i]
# if i < len(words)-1:
# remaining_words += " "
# command = "examine"
# object1 = remaining_words
#
# found_take_words = False
# if (words[0] == "take") and len(words) > 1:
# found_take_words = True
# remaining_words_index = 1
#
# if (words[0] == "pick") and (words[1] == "up") and len(words) > 2:
# found_take_words = True
# remaining_words_index = 1
#
# if found_take_words:
# remaining_words = ""
# for i in range(remaining_words_index, len(words)):
# remaining_words += words[i]
# if i < len(words) - 1:
# remaining_words += " "
# command = "take"
# object1 = remaining_words
return command, object1
def process_command(command, object1):
global have_started
output = "Press enter to begin"
if have_started:
output = "Command not understood"
if command == "help":
output = get_instructions()
elif have_started:
if command == "inventory":
output = current_inventory()
# elif command in ("north", "south", "east", "west"):
# result = try_scene_change(active_scene, scenes, command, player)
# active_scene = result[0]
# output = result[1]
elif command == "examine":
if object1 is not None:
output = examine_object(active_scene, inventory, object1)
else:
output = "Examine what?"
elif command == "take":
if object1 is not None:
output = user.add_inventory(object1)()
else:
output = "take what?"
return output