Update Kanjin-Engine

Moved where the player intialises to right at the top and  created a very basic pregen option to skip over the character creation during testing
This commit is contained in:
KansaiGaijin
2022-10-30 15:08:54 +13:00
committed by GitHub
parent b53d0d4f44
commit 6a8f1f01c7

View File

@@ -4,6 +4,17 @@ from player import *
# pyinstaller --onefile --paths=C:\Users\kasai\PycharmProjects\pythonProject\Kanjin\KanjinEngine.py # pyinstaller --onefile --paths=C:\Users\kasai\PycharmProjects\pythonProject\Kanjin\KanjinEngine.py
start = input("Create your own or use a pregen?\n 1) Create\n 2) Pregen\n>> ").title()
if start in ("1", "Create"):
user = Player(*startGame())
elif start in ("2", "Pregen"):
name = input("Name: ").title()
gender = input("Gender: ").title()
age = int(input("Age: "))
race = input("Race: ").title()
job = input("Job: ").title()
user = Player(name, gender, age, race, job)
class Engine(object): class Engine(object):
seed = None seed = None
@@ -87,11 +98,6 @@ def read_room():
del room.available_items[list_key] del room.available_items[list_key]
user = Player("Jamie", "Male", 30, "Elf", "Mage")
# user = Player(*startGame())
# enter() needs to return a map name. # enter() needs to return a map name.
class Tutorial(Scene): class Tutorial(Scene):
available_items = { available_items = {